A quick introduction to the biggest systems. Follow each link for full mechanics and instructions.
🔮
Magic & progression
Runecrafting
Discover 144 Runecrafted enchantments by combining runes at the Arcanum. Explore eight Mythical enchantments found through other means, plus tweaks to familiar vanilla enchantments.
Customize gear with seven socketable gem types. Socketing also extends to select mount and companion equipment, including horse armor, wolf armor, and harnesses.
Register up to three treasured items to carry forward between maps. Learn how to register at the Infinity Altar and prepare the matching item for reclaiming.
Extra systems and quality-of-life features, all in one compact reference.
🧰 Artifact Trader & material exchanges
Prepare materials for custom artifacts, then trade with the villager beneath the lower-level stairs in the Valor Shop. Explore Artifact Trader exchanges →
Choose an enchantment in the Runecrafting Hub or check its recipe with /lexicon <Enchantment name>. Collect a blank book and the five required runes. Use /warp RuneHub and its portals to reach the Rune Locales.
Start with a blank book
At the Arcanum, hold a blank book in your hand and right-click the Arcanum to begin.
Submit the five runes in order
Hold each required rune in turn and right-click the Arcanum to submit it. Follow the listed recipe order exactly.
Receive your enchanted book
After all five runes have been submitted, the book becomes enchanted with the recipe’s enchantment.
Recipe order matters. Submit the runes in the order shown in the recipe.
THE DETAILS
Choose an enchantment
Build Planner
Put your equipment build together and see its combined requirements.
Enchantment Encyclopedia
Find enchantments and read their effects.
Rune Calculator
Turn a crafting goal into a rune shopping list.
Equipment Enchantment Guide
Explore the enchantments available for a piece of equipment.
Travel through the Rune Hub. Use /warp RuneHub, then take the appropriate portal to teleport to your Rune Locale. For Void runes, Corrupted Locales rotate daily.
Rune
Runic Locale
Other ways to obtain
◇ Aegis
Soulbound
Guaranteed drop for winning a raid
◇ Arcanum
Mystic Grove
Occasionally drops while enchanting
◇ Chills
Skatheim
Occasionally drops while digging powdered snow
◇ Cinders
Igneous Hollow
Occasionally drops from furnaces while smelting items
◇ Echoes
Val
Only found at Val
◇ Gusts
Aethryn
Occasionally found in high-elevation End City chests
◇ Kinesis
Kuiper
Occasionally drops near explosions
◇ Moments
Allforge
Occasionally drops when dug up by sniffers
◇ Mortus
Arkose
Occasionally drops when something dies
◇ Opulence
Pleonexus
Occasionally found in Bastion chests
◇ Sparks
Enelysios
Occasionally drops from Charged Creepers or near lightning strikes
◇ Stones
Ruit
Occasionally found in dungeon chests
◇ Tides
Plimmýra
Occasionally drops while fishing or swimming with dolphins
◇ Vitality
Thriaechor
Occasionally drops while breeding animals
◇ Void
Rotating Corrupted Locales
Occasionally found in Ancient City chests
No matching runes. Try a different name or activity.
THE DETAILS
Apply the enchantment
Start with the enchanted book
Hold the enchanted book you want to apply and right-click the Arcanum.
Submit your equipment
Switch to the item you want to enchant, then right-click the Arcanum with that item.
Repeat this process for each enchantment you want to apply.
THE DETAILS
Upgrade one level at a time
Apply another Level I book of the same enchantment to increase the item’s existing enchantment by one level. Repeat the book-then-item process at the Arcanum for each upgrade.
LEVEL I
First Level I book
An item without that enchantment gains Level I.
LEVEL II
Second Level I book
An item with Level I upgrades to Level II.
LEVEL III
Third Level I book
An item with Level II upgrades to Level III.
This example uses an enchantment that supports Level III. Check the Hub for the maximum level of your chosen enchantment.
RECIPE COSTS
Runecrafted costs
Starting without the enchantment, Level III needs three Level I books: three complete recipes, or 15 runes in total.
SPECIAL CASES
Fixed Vanilla+ upgrades
A named, fixed-level upgrade uses its recipe once. Use the Hub’s displayed cost for these exceptions.
Mythical, Curse, and Vanilla entries have no rune cost in the planner. That does not mean they are obtained for free.
THE DETAILS
Cast spells with the Runic Tome
A spellbook that turns your runes into Runic Blasts. Find it in the Cultist Raid section of the Trial Shop for 250 Cultist Raid Trial Points.
Open the Tome
Hold the Runic Tome and sneak-right-click to open its five-slot rune inventory.
Choose a rune
Insert runes into the inventory, then right-click an inserted rune to select it.
Cast a Runic Blast
Close the inventory and right-click with the Tome. Casting spends XP, and the selected rune determines the spell.
Runic Tome spells Browse by rune
Open a rune to see its standard Tome spell.
Aegis · Orbiting shields
Three orbiting shields, each blocking one hit.
In PvP arenas: 5-second duration and 10-second cooldown.
Arcanum · Runic blast
A small-area blast; every third strike adds damage and lightning.
Chills · Freezing projectile
A freezing projectile: water becomes ice, lava becomes obsidian, and snow falls. Freezes hostile mobs; some become friendly snow golems on death.
Cinders · Flamethrower
Short-range fire streams burn enemies and reduce healing.
Echoes · Sonic shriek
Releases a shriek that deals 3.5❤️ sonic damage to nearby enemies and launches you backwards.
Gusts · Wind wall
A wind wall deflects projectiles before destroying them.
Kinesis · Gravity well
A gravity well gathers targets, then launches them where you look.
Moments · Accelerate time
Accelerates nearby furnaces, brewing stands, grass spread, and copper oxidation.
Also speeds animal aging and Copper Golem oxidation. Golems require repeated casts.
Mortus · Wave of death
A death wave plagues enemies and marks them for bonus damage from your next spell.
Opulence · Golden distraction
Rains gold nuggets that distract mobs and break aggression.
Sparks · Branching lightning
Creates three branching lightning bolts that seek out enemies within 12 blocks. Each bolt can chain up to 3 times, dealing 3❤️ lightning damage.
Stones · Stone prison
Encases targets in blocks and stuns them.
Tides · Tidal wave
Pushes targets with a tidal wave and wets blocks.
Vitality · Growth & healing
Heals nearby players, boosts crop growth, and makes animals breed.
Void · Portals
Portal-gun spell.
Use /rune in-game to inspect rune information and its Runic Tome spell.
Corrupted Tome: offer a Runic Tome to the Boundary Void below the Arcanum with 15 Boundary Shards to form its corrupted version.
Use Boundary Shards to form Corrupted Items, remove enchantments, reroll loot, change Locale variants, or craft Crusted Runes and Gems.
Form Corrupted Items
Toss the item into the Boundary Void below the Arcanum. The conversion consumes the listed Shard cost.
Toss in
Shard cost
Receive
Runic Tome
15
Corrupted Tome — casts corrupt Runic Spells
Film Reel Charm
1
Corrupted Footage — holds a Curse Sequence
Mob Scarecrow
5
Scared Effigy — attracts difficult enemies with better drops
More ways to use Shards
1 SHARD PER LEVEL OF THE SELECTED ENCHANTMENT
Remove an entire enchantment
Choose one enchantment to remove completely. The Shard cost equals its full level: removing Level III costs three Shards.
1 SHARD
Reroll a loot chest
Use one Shard on a loot chest to reroll its contents.
1 SHARD
Change Rune Locale variants
Use one Shard at a Rune Locale to warp between its Corrupt and Uncorrupted variants.
1 SHARD + 4 RUNES
Craft Crusted Runes
Craft one Shard with four Runes to make Crusted Runes.
1 SHARD + 1 GEM
Craft Crusted Gems
Craft one Shard with one Gem to make Crusted Gems.
Source: the in-game Lexicon (/lexicon). Shards cannot be used in uncorruptible Locales, as noted in the August 11, 2025 changelog. Disenchanting steps below were verified in-game.
THE DETAILS
Remove an enchantment
Start with Boundary Shards
Hold Boundary Shards and right-click the Arcanum.
Submit the item
Hold the item you want to remove an enchantment from and right-click the Arcanum. A selection GUI opens.
Choose the enchantment
Click the enchantment you want to remove from the GUI’s list. With enough Shards, the selected enchantment is removed completely. Otherwise, the Arcanum tells you that you do not have enough Shards.
Whole enchantments only. You cannot remove one level at a time. A Level III enchantment costs three Boundary Shards to remove in full; it cannot be reduced to Level II for one Shard.
THE DETAILS
Troubleshooting at the Arcanum
What happens if enchantments conflict?
The newly applied enchantment overrides the older conflicting enchantment. Check your item before applying a replacement.
What happens if I enter the wrong recipe?
Failed recipes produce a Curse. The submitted runes are consumed to make the Curse and are not returned. Follow the listed rune order carefully.
What happens with an invalid application?
Invalid enchantment applications return an error in chat explaining what went wrong.
THE DETAILS
Enchantment types & recipes
Do Mythical enchantments use rune recipes?
They use a different acquisition route. Check the associated item or reward in the Valor Shop guide.
Where do recipes and descriptions live?
The Hub holds the enchantment reference and planning tools. This guide explains the process around them.
Compare arena lengths, player limits, equipment rules, and rewards below. Each attempt costs 1,000 silver.
Join the arena
Use /trial join followed by the Trial name. You can also spectate before taking part.
Choose your class
In class-based Trials, punch the sign with your chosen class name to receive its kit. Multiple players may choose the same class.
Ready up
Left-click or right-click an iron block.
THE DETAILS
Compare the five Trials
Every Trial costs 1,000 silver to join.
Compare the five arenas before joining.
Trial
Length
Classes / equipment
Player limit
Win rewards
Asteroids
30 waves · 3 bosses
5 classes
6 players
60 Trial Points + 4 Valor Badges
Crypt
30 waves · 3 bosses
3 classes
6 players
60 Trial Points + 4 Valor Badges
Cultist Raid
20 waves
Bring your own gear
No player limit
40 Trial Points + 3 Valor Badges
Greenhouse
20 waves · 2 bosses
3 classes
6 players
40 Trial Points + 3 Valor Badges
Ruined Pantheon
10 rounds · 1 boss
Last Defender
1 player · solo only
15 Trial Points + 1 Valor Badge
THE DETAILS
Equipment & inventory
PERSONAL EQUIPMENT
Cultist Raid
Bring your own gear. Plan enchantments before entering.
CLASS EQUIPMENT
Other Trials
Use the arena’s class equipment. Choose your kit from its class signs.
Your inventory is saved when you join and restored when you leave. Leave enough inventory space to receive reward badges.
THE DETAILS
Choose a class
Multiple players can choose the same class. A balanced team helps, but is not required.
Asteroids · 5 classes
Hawking: Teleports and black holes; uses Entropy. Newton: Summons and controls meteors. Hubble: Crowd control and ranged combat. Einstein: Tethers to an ally to double-cast a damage beam. Melon: Secret class.
Arsonist: Fire Flinger and Blazing Torch. Thresher: Harvester; direct damage. Botanist: Gardening Hoe, Herbal Tea, and Natural Remedy; healing and debuff cleansing.
Ruined Pantheon · Last Defender
You’re the last line of defense! The Last Defender comes with a sword, shield, bow, chainmail armor, and a few health potions. Ruined Pantheon is solo only.
Cultist Raid · bring your own gear
Defend the Arcanum with your own equipment. This Trial uses personal equipment instead of selectable classes.
Buy relics, armor, charms, and services on the upper and lower levels. Find the item and right-click its purchase sign. Payment uses physical Valor Badges.
DIGITAL TRIAL POINTS
Trial Shop
Find the item and right-click its purchase sign. Payment uses digital Trial Points rather than physical Badges. The catalog labels which Trial each price belongs to.
VILLAGER TRADES
Artifact Trader
Find the villager NPC underneath the lower-level staircase in the Valor Shop. Trade with the villager normally to exchange materials for custom artifacts.
BOARDWALK TICKETS
Boardwalk
Balloon Animal costs 1,250 Boardwalk Tickets.
SILVER
Village Vendors
Bread Bowl and Protein Powder each cost 40,000 silver at Silver Springs villager vendors.
THE DETAILS
Earning badges & Trial Points
Complete Trials of Valor to earn Valor Badges and Trial Points. Compare the arenas, entry costs, player limits, and completion rewards before choosing your next challenge.
Relics require only their listed Valor Badge price, with no matching base item needed. Right-click the appropriate sign to receive the relic. Read its effect and any skill requirement before choosing.
6 armor sets
Wear three pieces of the same set to activate its set bonus. This applies to all six armor sets. Armor prices and planner quantities refer to individual pieces.
19 purchasable charms
Browse badge, Trial Point, Boardwalk Ticket, and silver purchases. Check the currency and merchant on each entry.
12 Additional Charms
Discover loot, event rewards, and other acquisition routes. These reference entries are excluded from shopping lists.
7 services
Plan equipment changes, boosts, and other services.
6 artifacts
Prepare material exchanges separately from your badge and Trial Point purchases.
The updated catalog contains 69 entries, including 31 charms in total. Only the 57 purchasable entries can be added to shopping lists. Exact prices, descriptions, and skill requirements are shown in the planner below.
Search by name or description. Use the category and shop filters to narrow the catalog.
Add the quantities you need
Add items to the shopping list. Armor quantities count pieces, so choose the number of pieces you intend to buy.
Collect your requirements
Read the merchant subtotals and combined requirements. Different Trials’ points remain separate currencies.
Make your purchases
For Valor Shop and Trial Shop items, find the item and right-click the appropriate sign. For artifacts, trade with the villager underneath the lower-level staircase in the Valor Shop. The list also groups Boardwalk and village-vendor purchases separately.
Check off your purchases
Mark completed purchases in the shopping list. Copy the list when you want a text version.
Checked-off purchases remain included in totals. The list records your plan; checking an item does not buy it in-game.
Search the documented catalog, filter by category or shop, and add items to your shopping list.
Catalog snapshot: 69 entries — 57 purchasable items and 12 reference-only Additional Charms. This is a planning tool; purchases happen in-game. The catalog is not a guarantee that every in-game offering is represented.
THE DETAILS
Artifact Trader exchanges
The Artifact Trader is a villager NPC underneath the lower-level staircase in the Valor Shop. Trade with them as you would a regular villager, using the custom trades to purchase artifacts. Collect the materials listed for these six documented exchanges.
Artifact
Required materials
Infinite Bucket
1 Water Bucket + 3 Twinkling Sea Crystals
Mob Scarecrow
1 Armor Stand + 1 Withered Heart
Quickfuse Dynamite
32 Blaze Rods + 1 Rune of Kinesis
Particle Wand
1 Stick + 1 Dragon's Breath
Silence Tonic
1 Water Bottle + 1 Rune of Echoes
Polaris
1 Nether Star + 4 Rune of Sparks
THE DETAILS
Equipment services
1 VALOR BADGE
Unsocket Armor
Removes all socketed gems from an armor piece. The removed gems are destroyed and are not returned.
Unsocketing is destructive. Only use this service if you are willing to lose the gems currently socketed in that armor piece.
Use /charms to open your Charms Case and equip your charms.
Lock to activate
Lock the case using one physical Valor Badge to activate your equipped charms.
STARTING CAPACITY
1 starting slot
Your Charms Case starts with one unlocked charm slot.
8 BADGES PER SLOT
2 purchasable slots
Buy up to two Bonus Charm Slots from the Valor Shop for eight Valor Badges each.
GAMEPLAY & EVENTS
More slots through play
Additional slots can be unlocked through gameplay or awarded by events. Check the relevant activity or event for its reward.
Purchase limit follows the updated catalog. Duplicate-charm rules and effect stacking are pending confirmation from the lead developer.
THE DETAILS
Additional Charms
These 12 charms are acquired through loot, events, exploration, or conversion. Browse their effects and how to obtain them here, or select Additional Charms in the catalog filter. They have no Add to list button and do not contribute to shopping totals.
REFERENCE ONLY
Film Reel
Runic Tome casts follow a specific spell sequence unique to each Reel, but with halved XP costs and spell cooldowns.
How to obtain: Scrap loot
REFERENCE ONLY
Sanguine Phial
Grants stacks from kills in combat. Upon exiting combat, converts stacks to healing (0.1❤️ per stack). With 50+ stacks, also grants a random reward.
How to obtain: Rarely awarded after extended combat
REFERENCE ONLY
Corrupted Footage
Corrupted Tome casts follow a specific spell sequence unique to each footage reel, but with halved XP costs and spell cooldowns.
How to obtain: Converted from Film Reels to Corrupted Footage through the Boundary Shard system Conversion requirement: 1 Boundary Shard
REFERENCE ONLY
Wishbone
Guarantees the next enemy you kill will drop their head, then destroys itself.
How to obtain: Rarely drops in place of heads
REFERENCE ONLY
Juniper Sprig
When taking poison or wither damage, you have a 10-50% chance based on your alchemy level (and luck) to cleanse the effect and gain brief regeneration.
How to obtain: Rarely drops from leaves.
REFERENCE ONLY
Pumpkin Mask
Prevents Endermen from targeting you when looking at them. Reduces mob detection range by 20%.
How to obtain: Spooky Springs Halloween Event prize
REFERENCE ONLY
Treat Bag
Hostile mobs have a 3.33% chance to drop treats. Eating treats grants 1 hunger.
How to obtain: Spooky Springs Halloween Event prize
REFERENCE ONLY
Checkered Flag
Prevents the hunger effect from being applied and reduces exhaustion from movement by 50%.
How to obtain: Raceway Parkour Reward
REFERENCE ONLY
Headlamp
Emits a light at your head location, illuminating the area around you.
How to obtain: Mineshaft loot
REFERENCE ONLY
Old Minting Press
When a Shiny Gold Coin you flip duplicates, you have a 15% chance to receive a Mint Error Coin instead.
How to obtain: Rarely replaces duped shiny gold coins
REFERENCE ONLY
Silver Springs Brochure
Grants a 35% discount on all Silver Springs Village vendor purchases.
How to obtain: Discovering all Spawn Secrets
REFERENCE ONLY
Time Capsule
Continuously grows in value while in a locked charms case. Right click to open and claim prizes based on the accumulated value.
How to obtain: Scrap loot, suspicious sediments
THE DETAILS
Paragons · unique player-won items
Paragons are unique items won by players through special activities, including Splurges. They represent distinctive, ultimate rewards with their own themes and abilities.
Use /paragon in-game to view information about existing Paragons. Acquisition opportunities and rules follow the announcement for the relevant activity.
Paragons belong to the special-reward reference. They are not regular Valor Shop purchases and are not included in the shopping planner.
Agility · Haste · Tenacity · Vigor · Favor. Each uses one stat socket.
TWO TYPES
Armor gems
Preservation · Fortitude. These do not consume stat sockets. Armor cannot be improved beyond diamond quality.
Diamond quality is the cap. Some Valor Armor sets use dyeable leather for their appearance. Armor gems let that lower-tier armor reach diamond-quality armor values while keeping its appearance; they cannot improve it beyond diamond quality.
THE DETAILS
Gem effects
Gem
Type
Effect per gem
Stat sockets used
Agility
Stat
+5% movement speed
1
Haste
Stat
+5% attack speed
1
Tenacity
Stat
+10% knockback resistance; +5% stun resistance
1
Vigor
Stat
+1 Max Health (½ heart)
1
Favor
Stat
+0.25 Luck
1
Preservation
Armor
+1 armor
No stat socket
Fortitude
Armor
+2 armor toughness
No stat socket
THE DETAILS
Sockets & equipment limits
Equipment
Stat sockets
Notes
Player armor
4 per piece
Armor-gem improvements are capped at diamond quality. Custom helmets support gem socketing directly.
Horse armor
4
Armor upgrades can reach 11 armor and 2 armor toughness.
Wolf armor
4
Armor upgrades can reach 11 armor and 2 armor toughness.
Harnesses
6
Agility increases flight speed instead of movement speed. Armor upgrades can reach 11 armor and 2 armor toughness.
THE DETAILS
Socket a gem at a smithing table
Open a smithing table
Bring your armor and gem. The same process works for player armor, horse armor, wolf armor, and harnesses.
Place your armor
Put the armor in the item slot.
Place your gem
Put the gem in the material slot. Leave the smithing template slot empty; no template is required.
Check the output
If all stat sockets are full, adding another stat gem produces no finished item. You cannot add more stat gems beyond the socket limit.
The smithing-table process is the same for all armor types. Harnesses allow six stat sockets; all other armor types allow four.
THE DETAILS
Clear sockets & change gems
1 VALOR BADGE
Unsocket Armor
The Valor Shop service costs one Valor Badge and removes all socketed gems from an armor piece. Removed gems are destroyed and are not returned.
Plan before you socket. Unsocketing sacrifices the gems already in that armor piece.
When the portal in the Valor Shop is open, enter it to reach the Infinity Altar.
AFTER THE TRANSITION
Reclaim on the new map
Prepare the required base item for each heirloom. Reclaiming opens within the first few weeks of the new map; watch for the announcement.
THE DETAILS
Register at the Infinity Altar
Find the portal in the Valor Shop
When the portal is open, enter it to reach the Infinity Altar.
Choose a pedestal
Three pedestals await your heirlooms. Hold the item you want to carry forward.
Register your item
Right-click the pedestal while holding the item to set it aside for the next map.
Keep using your item
You receive your item back after setting it aside, so you can continue using it for the remainder of the map.
Registration saves the item as it is at that time. Later changes are not carried over automatically. Ask Staff for assistance re-registering an item if you change it.
THE DETAILS
Reclamation items & examples
Registered heirloom
Reclamation item
Example
Standard equipment or spawn egg
Matching type and tier
Diamond shovel → diamond shovel
Netherite equipment
Diamond equivalent
Netherite chestplate → diamond chestplate
Valor armor
Matching diamond armor piece
Valor boots → diamond boots
Custom helmet
Original helmet type before customization
Match its original helmet type
Prepare the required item for each heirloom. It is consumed when you reclaim your registered item. Check the registration announcement before finalizing your selection.
THE DETAILS
Reclaim on the new map
Prepare your reclamation item
Bring an item of the matching type and tier. Follow the diamond-equivalent and custom-helmet exceptions in the reclamation table.
Return to the Infinity Altar
When reclaiming opens, visit the same location and pedestals used for registration.
Exchange at the pedestal
Hold your reclamation item and right-click the same pedestal. The reclamation item is consumed and your original heirloom is returned.
THE DETAILS
Your transition checklist
This is a planning checklist. Checking these boxes does not register or reclaim an item in-game.
Containers are locked automatically when placed. Use /bolt lock for manual locking, /bolt info to inspect protection, and /bolt help for options.
Give a friend access
To add a friend to a specific chest or furnace, use /bolt edit add [Playername]. Replace [Playername] with your friend’s in-game name. This is for a specific container, not blanket access to all your containers.
Containers lock automatically. Use the edit command to share access to a specific chest or furnace.
All Bolt commands
In the syntax below, angle brackets mark required values, square brackets mark optional values, and a vertical bar separates choices. Replace placeholders with your values.
Command
What it does
/bolt lock [type]
Lock a block. Defaults to private; other types are deposit, display, public, redstone, and withdrawal. Alias: /lock [type].
/bolt unlock
Remove a lock. Alias: /unlock.
/bolt edit (add|remove) <player>
Add or remove a player’s access to a specific protection.
Manage access rules. Source types include player, password, permission, and group.
/bolt group (create|delete|add|remove|list) <group> [players...]
Manage custom player groups for use in access rules.
/bolt trust [list|confirm|add|remove] [player]
Manage your trust access list.
/bolt transfer <player>
Transfer a protection you own to another player.
/bolt password <password>
Enter a password for a protection that uses password access.
/bolt mode <mode>
Toggle a mode: persist keeps a command active; no lock stops automatic locking of blocks you place; no spam hides lock notifications. Repeat to toggle off.
/bolt help [command]
Show general help or help for a specific command.
/bolt info
Inspect protection information.
Access types
Normal access lets someone use the contents. Admin access also lets them modify the protection.
Useful examples
Allow a player to use a container without changing its lock:
Enable redstone use for a protection, including hopper or chest-minecart interactions:
Create a group, then add players. The group can then be used as an access source with /bolt modify.
Add password access, then enter that password when accessing the protection:
Copper Golem protection
Copper Golems are automatically protected by the player who spawned them.
THE DETAILS
Homes & travel
Homes · saving locations & shortcuts
You start with one free home. Unlock a second for 1,000,000 silver and a third for 1,500,000 silver at /warp buyables.
Save a named location
Stand where you want to return and use /sethome [HomeName]. Replace [HomeName] with a name of your choice, such as base.
Assign its shortcut
Use /home set primary [HomeName] to make that saved home your primary destination. Use secondary or third for the other shortcuts.
Command · click to copy
Purpose
Assign a saved home to your primary shortcut.
Assign a saved home to your secondary shortcut.
Assign a saved home to your third shortcut.
Visit your primary home; /h1 also works.
Visit your secondary home.
Visit your third home.
Saving and assigning are separate./sethome saves the location; /home set assigns an existing named home to a shortcut. If no primary is assigned, /home and /h1 fall back to /home home.
Resource world · gather & explore
Head to the resource world for fresh terrain and gathering trips. It is regenerated periodically, so keep permanent builds and long-term storage in the survival worlds.
BIOME WARP
Cold biomes
Use ResCold for a varied cold-biome destination, such as frozen peaks.
BIOME WARP
Forest biomes
Use ResForest for a varied forest destination, such as jungle or dark forest.
A biome category, not a guaranteed destination. Biome warps can lead to different matching biomes after regeneration. A particular new biome may require exploration.
Take your gathered items home before a reset. Check current announcements for regeneration notices and changes to biome warps.
Rotate supported blocks with a pickaxe and an empty offhand. Toggle with /wrench.
Chiseling
Use a hoe to change supported blocks, stair shapes, and connections. Toggle with /chisel.
Armor stands · customizer, posing & movement
Sneak-right-click with an empty hand to open the customizer. The following are GUI controls.
Control
Effect
Invisibility Potion
Body visibility
Feather
Gravity
Smooth Stone Slab
Base visibility
Stick
Arms
Arrow
Face you
+ / −
Scale from 0.2× to 2×
Swap Armor
Exchange the stand’s armor with yours
Equipment slots
Edit gear, including hand slots when arms are enabled
Name Tag
Name visibility; also works on Mob Scarecrows
Command · click to copy
Purpose
Set body-part angles.
Then punch a stand to inspect its rotations.
Body parts: head, body, left/right arms, left/right legs.
For movement, hold an ender pearl and punch the stand: ¼ block away from you, or ¹⁄₂₀ block while sneaking.
Displays · creation & command reference
Creating a display consumes its held block/item or a name tag for text. New displays are selected automatically. Select an existing display before editing.
Command · click to copy
Purpose
Hold a block.
Hold an item.
Requires a name tag.
Select your nearest displays within 10 blocks; default 1.
Select your displays within a radius.
Inspect selected displays.
Copy a display.
Paste a copied display.
Move selection to you.
Example: relative movement; absolute yaw/pitch.
Resize selection.
Replace with held item; previous item returned.
Set text; %newline% adds a line break.
Modes: fixed, vertical, horizontal, center.
Read selected brightness.
Set lighting.
Restore default lighting.
Text background; each value 0–255.
Delete selection; creation item returned.
Replace bracketed values. For teleporting, use ~ for relative coordinates or rotations; yaw turns left/right, pitch tilts up/down. Scale limits depend on display type.
Text supports standard color codes and hex colors. Fixed billboard mode faces your head when set; center mode continually faces viewers. Display copy/paste supports items with custom stack sizes.
Creative lighting
Polaris provides placeable lights; its material exchange and controls are in the shop catalog.
Creative-world controls
Set the scene for your next build. Time and weather overrides are personal and apply in the creative world.
Command · click to copy
Effect
Travel to the creative world; alias of /warp creative.
Personal time override: dawn, dusk, night, or reset.
Personal weather override: rain or reset.
Toggle the 64-block reach provided by default.
Toggle permanent night vision in the creative world.
Toggle the automatically equipped Swift Sneak V leggings.
Alias of /creativehome.
Alias of /particlewand.
Spawn an infinite-stack Polaris for creative-world lighting.
Replace [Time] or [Weather] with one of the listed options. Use reset to clear that personal override.
Miscellaneous building conveniences
Painting selection: use a stonecutter to change a painting.
Candle undyeing: cleanse candles in a cauldron to remove their dye.
THE DETAILS
Pets & mobs
Keep baby mobs small
Use a golden dandelion to prevent growth. The August 2026 update replaces the old poisonous-potato method.
Apply Strength to the mob for permanent invulnerability, or Invisibility for permanent invisibility.
Feed a golden apple
While that effect is active on the mob, feed it a golden apple to apply the corresponding permanent effect. Bring the listed Valor Badges when applying invulnerability.
Invulnerability costs
Mob
Valor Badges
Iron Golems
8
Villagers, Horses, Llamas, Bears, Wolves, Wither
4
Ocelots and other non-passive mobs
1
Other passive mobs
0
Invisibility has no Valor Badge cost. The badge costs above apply to invulnerability. Both effects use the golden-apple process.
Hostile mobs: applying either permanent effect also pacifies them.
Wolf Whistle & Catnip
Rename any item Wolf Whistle to control nearby wolves, or Catnip to use the same controls for nearby ocelots.
Right-click: target the mob you are looking at. Sneak + right-click: toggle sitting for nearby companions. Left-click: clear their target. Sneak + left-click: teleport nearby companions to you.
MobCatcher
Bring one egg and five diamonds. Throw the egg at the mob, or punch the mob with the egg, to capture it. Captured mobs retain details such as age, color, and tame status.
Eligible mobs: friendly mobs excluding villagers; Happy Ghasts; Camel Husks; all three Nautilus variants; and any pacified mob, including Shrink Ray victims.
Prepare eggs for shops: use /mobc clean to remove excess data from a captured mob egg.
THE DETAILS
Combat mechanics
Shield parrying
Block within 0.3 seconds before a strike to parry. Melee parries stun; projectile parries reflect.
Shield bashing
Quickly double-block to push nearby enemies in front of you. Axe hits disable shields for 1.6 seconds.
Projectiles & stuns
Projectiles bypass invulnerability frames. Stuns stop actions but break on direct damage. Each Gem of Tenacity also grants +5% stun resistance, reducing stun duration. Explore gem socketing →
Tridents
Craft with three Twinkling Sea Crystals, one Nautilus Shell, and one Prismarine Shard. Riptide conflicts only with Loyalty; Loyalty returns faster and recovers tridents from the void.
Combat skill experience
Splash or lingering potions applied to others grant mcMMO Alchemy experience. The June 26, 2025 update also increased experience gains for the mcMMO archery, mace, and trident skills.
PvP arena exceptions
In PvP arenas, Film Reel does not reduce spell cooldowns. The Aegis Runic Tome spell lasts 5 seconds with a 10-second cooldown. These restrictions apply specifically to PvP arenas.
Combat end sound
Use /toggle sounds combat_end to toggle a subtle sound when you leave combat.
Each bottle stores 10 XP and returns 7 when thrown.
Command · click to copy
Purpose
Choose a bottle count.
Bottle as much XP as possible.
Bottle XP down to a target level.
Replace bracketed values before using a command.
The 3 XP loss per bottle is the price of storing experience for later.
Harvest & replant
Right-click a mature crop with a hoe to harvest and replant.
Luck · a little fortune goes a long way
A little Luck can tip the odds in your favor. Its influence reaches across rewards, discoveries, and the occasional fortunate surprise.
Better reward rolls: Bottom Feeder, Schrödinger’s Thumb, the Boardwalk claw machine, and Tip Jar.
More frequent activations: Hot Rod, Hands-On Learning, Juniper Sprig, and Runic Compass.
More generous drops: Trawling, Tithing, Cultist bosses, and the Opulence Runic Tome spell.
Fortunate finds: improved chances for rune and gem drops in survival worlds, mob heads, and Shiny Gold Coin duplication. Luck also improves fishing loot and reduces hostile-head results in Whack-a-Staff.
Invite a little Luck: socket Gems of Favor, equip Bobblehead while wearing your own head, or brew a Potion of Luck with a Resin Block at mcMMO Alchemy level 1000.
Sell crops, ores, fish, logs, mob heads, and selected music discs at /warp shop. Sneak + punch to bulk sell. Tropical fish sell for 2,000 silver, but fish dropped by killed tropical fish are not sellable. Saddles and name tags are no longer bought. The Lumber shop also buys poplar logs, leaves, and saplings.
Server Shop · buying
Visit /warp buyables for perks, customization, blocks, and spawn eggs. Expand the references below to browse offerings.
Shop prices: Prices reflect the current shop information confirmed by server staff. Shop balance and availability may change; check the in-game listing before purchasing.
A permanent weekend tradition: every Saturday and Sunday, on Pacific time. Shared bonuses combine with a randomly selected Wild Bonus.
Every Rush · shared bonuses
Earn 25% more Trial Points, mcMMO XP, Boardwalk tickets, and rune drops. All Valor quests have a 4-hour cooldown. The mcMMO diminishing-returns floor rises from 0.25× to 0.5× XP.
Rush types · rotating Wild Bonuses
Rush
Wild Bonus
River Rush
Longer rain; quicker bites.
Lucky Rush
+3 Luck; random Lucky Events.
Gold Rush
More gold from ore, scrap, and striking it rich; innate Paradigm of Greed.
Parkour Rush
Reward resets; +1 Rocket Boosting and Blitz; Grasshopper/Orbweaver cooldowns halved and successful uses reset rocket boosts.
Void Rush
All eligible locales corrupted; extra runes and rare surprises; innate Eldritch Inclination.
Ominous Rush
Ominous Vaults, raids, and Tier III+ Runic Surges can award Valor Badges.
Experience Rush
Double XP drops; faster Mending.
Lunch Rush
Extra mob food drops; innate Taste Test. Overworld lunchtime: +50% saturation and 25% off Village vendors.
Parkour rewards after the Rush
A Parkour Rush resets parkour rewards. Those reset rewards remain available afterward, so you can replay completed parkours later. Raceway does not award its charm slot again.
Check current announcements for the active Rush and special event overrides.
These activities return when announced. Check the calendar and current event post for availability, deadlines, and prizes.
Blood Moons · Halloween season
During the Halloween event, a full moon in a survival or resource world can bring a Blood Moon. Sleeping cannot skip the night. Empowered enemies are bigger, stronger, and faster, but reward more XP and can drop occult items or, rarely, Sanguine Phial. The charm gains stacks at double rate from Blood Moon kills.
Spooky Springs · community build event
Help build a themed Halloween area in designated plots. The location, theme, entry process, voting, and rewards follow that year’s announcement. Watch for the build period and the later voting period.
12 Days of Christmas · fireplace gifts
When the event opens, use /christmas for instructions. Build a fireplace with a fire block and at least two adjacent solid blocks, then register it with /christmas fireplace. Your first daily login brings a present near the fireplace, up to 12 presents. Everyone receives the same gifts in the same order. Check that year’s announcement for the gift window and daily reset timezone.
Build contests · themed survival builds
Follow the announced theme and deadline. Regular contest entries can be built in survival worlds, and you can enter with friends. Submit the coordinates and all contributors to Mr_Simba on Discord or through in-game mail. Existing builds can qualify if they fit the theme. Special events such as Spooky Springs may use their own plot and submission rules.